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39 Game Reviews

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eh...

the varied attacks are kind of interesting.

the graphics aren't bad. the gameplay would be good if certain things were different. i don't like how you have to hold the attack key down to perfom an attack. the animation stops dead if you tap it. why?

the sounds were all ripped straight from WoW. i know this is based on the game, but i don't think that's grounds for ripping the sounds, unless you got permission from the devs of course.

good concept

i wish you had spent a bit more time on this. this is a great concept for a game, but the graphics amke me sad. :(

hey!

come on dude, couldn't you think of an original title?? or was this pure coincidence? check out MY submission, zombie horde! on newgrounds.

Aegean responds:

Pure coincidence. Nice game.

nice

awesome game. i like the upgradability in it. it has definite replay value.

my only issues with it:
|-| add a sound effect when you pick stuff up. sometimes i wasn't sure if an item disappeared, or if i got it. confusing...
|-| character customization. maybe add unlockable things? more replay value in that one.
|-| and lastly, the first level, there are a BIT too many enemies. it definately suits my taste, but you need to cater to the casual gamer as well. you know?
|-| and add more upgrades if possible. i'm not exactly sure what you could add, just something cheap to waste money on. it doesn't even need a huge function, just something you can buy to waste money and make it seem as though you're getting somewhere.

all in all, great game. thumbs up dude.

i was pleasantly surprised!

this was actually a pretty damn good idea for a game. although it's not quite a game yet. i mean, what's the point? there's really no challenge, no progression, no real reason to continue.

i think you should make another like this, but add a timer maybe? some kind a points system? a storyline somehow. like you're this monster or something (king kong?), and you must terrorize a city (click buildings to destroy them) in search of some lady hiding inside. just an idea, but i think you see where i'm going with that.

nice concept with the click and un-hiding the object though. very nice.

Regone responds:

Thanks for the advice,but not all games need a poiny ;)
Very good point with king kong and the princess,ill see hat i can do!

...

if you put some owrk into it, it could be better.

slow the speed down. change the weapons system (i started out shooting like 9 bullets at once), add sounds, and just fix the minor bugs. if you didn't see the bugs, you didn't test it enough.

Grub-Xer0 responds:

How high your health bar determines how powerful your weapon system is, silly man.

too buggy

i feel this was way too buggy to submit as a final release on NG. after some work it should be okay though.

.......

your hitTests are horrible. i was't getting touched and i died

can you say "copyright infringement"?

you may as well have just called this "OMFG It's Link to the Past, With Worse Graphics". but zelda's gameplay is better. what would make you want to do that?!
seriously, you've ripped off nearly EVERYTHING the creators of zelda actually WORKED to make. it's sad.....

i'd give you points for the engine creation, but it's based on gameplay that you didn't create. i cannot express my anger as i wish, because i'd lose my account on newgrounds if i were to say what i'm thinking right now.

and it seemed as though you made no attempt whatsoever to cover up the fact that not a single idea in that game was yours. you added so many elements from link to the past: the moving spike block, holes, dungeon looks, pushable blocks, keys, a sword. honestly, many of those could appear in any game alone, but all together, that's plagiarism.

......really sad.

Head on over to kingtommy.newgrounds .com. That's where all of my new stuff will be posted (whenever that happens).

tommy king @painisenjoyment

Age 38, Male

webgame designer

kutztown university

Kutztown, PA

Joined on 4/22/05

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